Sunday, July 24, 2016

Fallout: New Vegas Chain-Link Fence

Fallout 3 was released in 2008 and Fallout: New Vegas came out in 2010. If we compare DOOM 3 chain-link fences

 to Fallout: New Vegas chain-link fences,

we can see Fallout has much more poorer quality in graphics than in DOOM 3. Reason is obvious: Fallout: New Vegas can be said that it is technically related to Fallout 3. Fallout 3 and New Vegas are both open world games, where 3d spaces are vast, containing massive amount of textures, while DOOM 3 and PAYDAY 2 are based on narrow 3d spaces, containing lots of textures but better in resolution. DOOM 3 is a scripted tube run game, where player cannot go back where he came from after certain border crossing, which means level transition. So Fallout: New Vegas is an open world game, which needs to maintain lots of textures but poorer in quality, while DOOM 3 is a level based game, which needs to handle only textures belonging to current level, but better in resolution.

Saturday, July 16, 2016

DOOM 3 Chain-Link Fence

DOOM 3 was released in 2004.

Chain-link fence looks good, same quality as in PAYDAY 2, and DOOM 3 was released almost 10 years before PAYDAY 2. This means overall DOOM 3 graphics were ahead of its time and still looks good.

Saturday, July 9, 2016

PAYDAY 2: Chain-Link Fence

One way to evaluate graphics in games is to look at a chain-link fence. Many games have this type of fences somewhere in the 3d world. This time we have a fence from PAYDAY 2 from year 2013.

It looks nice and sharp, almost authentic as in real world, but not quite. It is only composition of 2d textures, consisting perhaps at least a normal map and a diffuse map. Still, quality is good and sufficient.