Sunday, December 5, 2021

The Thing 2: Skynet

The Thing 2: Skynet

(Unofficial) Sequel to John Carpenter's The Thing.

Updated: 27.02.2024


~ Consider consulting these. Added: 27.02.2024

https://www.youtube.com/watch?v=e598iQjvIz8

https://www.youtube.com/watch?v=6kc1ErYWAF8

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After the events in Antarctica, where only survivors were MacReady and Childs, and apparently the thing, catastrophe escalated globally not so soon, but at an ominous pace. Nobody knows what happened to MacReady, but at some point multiple sightings were made in Argentina and Antarctica in mysterious circumstances. Childs corpse was found where it was left in the ruins of U.S. Outpost 31. When all communications were restored to Antarctica, but no contacts were possible to make to American Outpost and Norwegian bases, small rescue missions started to evolve including military and intelligence services. Both countries discovered total annihilation of their establishments, which caused severe global efforts to find out what happened, and it all started to appear in the news globally. Unwanted parties wanted to take part to the mystery, and soon both bases were fortified with heavy military operations. When the governments found the derelict alien spacecraft, the whole continent was put on hold for ultra classified operations. Every unauthorized penetrations to Antarctica were subject to be destroyed.

When people of earth were puzzled with the mystery for several months, the assimilating alien lifeforms started to infest the human population in a very discreet manner, because it knew what people can do when they are angry. Who knows how the thing got to Argentina or elsewhere? Or to the sea and its life? Or was it transported to a secret military base somewhere? The rumor has it that it somehow reached a densely populated area, and started to infest people under poverty, because possibly it was the easiest route to distribute infections. When first remarks started to pile up, and somebody started to make connections that something very bad is happening everywhere, that people are disappearing and appearing, some are found dead, but are alive a little while. People are behaving weirdly, there is a massive amount violence throughout the whole planet. Chaos soon reigns, and nobody trusts anybody anymore. Some intelligence services put things together, that it is probably a disease that got out from Antarctica, and it is probably extraterrestrial, but at this point everything was too late. Military forces collapsed internally, institutions shot down and governments were paralyzed, mainly because the alien lifeform infiltrated these cornerstones and just shot them down.

When humanity was in chaos, and nobody knew who was an enemy or who was a friend, an ominous rumor was circulating that some brain eating disease is endemic, the thing already knew the endgame is at large, and it did not try to hide anymore. It blatantly just ate everybody, every race, every species, on the ground, in the sky and under the sea. It filled the fertile grounds with pulsating living tissue, devouring every surviving creature, leaving a wasteland of horrors from millions of mutated lifeforms from millions of worlds from outer space. Some people were transformed to horrendous wanderers, who acted as destroyers of life and were called cultists, who willingly donated their body for immortality and greater cause of the thing. Skies were filled with abominable flying creatures with no apparent shapes, but screeching continuously otherworldly noises. Sea water was replaced with a pus and some other secretions from the spread, hiding only the meanest lurking planetary creatures to ambush anything little or big. Looking from space, the whole planet was a living organism with a pulse. It is possible to tell that some veins are as thick as a thousand kilometers. Tentacles and bony edges are reaching the space and moon. But, there is an exception, that the thing hates, and it is excessive heat and deserts.

Under all major deserts are secret installations of AI technology, which is activated when total annihilation is happening, and it is meant to act as a force of vengeance or resurrection. This force is named as Skynet, a most brilliant piece of technology from humans to preserve humanity and resurrect life. It contains genetic constructs of every living lifeform on earth. The spearhead of the Skynet is the ability to fabricate armies of robotic entities, mainly to enforce the order. Skynet built Terminators, infiltration units with living tissue outside, but metallic endoskeleton inside, and is very hard to destroy when it is armed with a 40-watt Phased Plasma Pulse Rifle. This was the age of endless war, the war of soft and hard.

The armies of steel started to emerge from deserts. With energy weapons and flamethrowers, they incinerated vast fields of abominable flesh and tissues. First, the steel legion did not encounter any major opposition, but only random transformations of creatures and structures with ability to rush and slash with their tentacles, teeth and horns. It did not last long though when the hive mind caught up with the sense of the war, and they started to produce more sophisticated weaponry from their own, but also from salvaged Terminators. Soon the war got into the position of equilibrium, where fronts changed back and forth and madness just swelled around without apparent results or victories, and it lasted for ages.

In the beginning of all out warfare in every front, the battles were fought through bone and steel. The skynet started to produce Terminators with replication of alien tissue outside, so they would appear as minions of the thing. These commando units traveled long distances to sabotage enemy infrastructures. Skynet figured out how the alien lifeform replicates and sustains life of its own. What genetic makeup it possesses on its own. What organs it needed and what liquids were essential to support the vast regions of tissues. Infiltrators found a heart, which size in diameter was approximately 500 kilometers. They rigged it with a device, which introduced poison to the bloodstream, and it necrotized and paralyzed great amount of enemy territory, which was a great opening for Skynet to strike with a conventional force.

The thing had its own secret laboratories where it used its knowledge from its crusades in outer space to develop strange technologies involving its tissue based technology, but also some more sophisticated varied constructions from exotic materials. First its creations was old school EMP, which was used extensively to shut down vast armies of enemy robots.

To be continued.
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Upcoming next:


How Skynet R&D managed to map the alien cellular structure and functions? Life on earth contains pretty much similar cellular structure, be it plant, fungi or animal. A human cell consists of cell organs and nucleus. Inside a nucleus, there are chromosomes, which contain genes constructed from pairs of DNA between double strands. Genes contain the code for cellular behavior and what proteins they produce.

The alien cellular structure is quite different from anything on earth. One cell adapts to the size of the target lifeforms cells. The Things cells contain multiple organs and hundreds of nuclei. Inside a nucleus, there are no chromosomes or genes, but a neural network type structure made from exotic metallic and quartz materials conducting electric currency and reflecting prismatic light. Their core function in its memory is to locate adjacent cells, and assimilate their structures, in this case cell genes and functions. All these are stored in the neural network and replicated to other cells in rapid cell division. When cell division happens, the neural networks interconnect with other cells, forming a massive size of memory, containing cellular data from millions of lifeforms of millions of other worlds. When this connection is interrupted, The Thing entity is usually contracting to a shock, which practically means that the mimicked organism is paralyzed or “dead”, at least for the time it actually starts to make connections again. This is why flames and extreme cold are bad for The Thing. Flames and extreme heat shatters the cells and their harmonious connections, while the cold hinders the activity of the organic parts of the outer cell structures, practically meaning, the cell cannot “move” and function. But the hard parts inside the alien cell contain enough energy to jump start the cell activity, when the right environmental conditions happen again. Practically the electric currency and prismatic light can sustain the “pulse” for an eternity, because the structures are fine tuned to an equilibrium. Unless the cell's organic outer shell and the inside nucleus is not shattered, the cell will always recover. This is important, because if one cell manages to survive in a pile of ashes, and it manages somehow to survive through icy conditions for millions of years, when, let say, a polar balance changes, it is possible that this small cell can find its target host somewhere else, again.

Even though The Thing's ability to adapt and transform rapidly to practically anything imaginable is as fast ever seen in the entire universe, it cannot do changes in the blink of an eye, because it is after all about manipulating an actual material, not tuning a television. This is why, in surprising events, The Thing appears to take extremely incoherent and random forms, usually a mix of different organisms from its memory.

There is also another aspect to the insides of The Things cells. The prismatic light refraction inside a nucleus allows a material to be manipulated in 4th dimension. This dimensional vector permits the material to travel through space and time. Somehow Skynet managed to construct the data from The Things cells nucleuses, making the machines able to travel through time and to other places in the universe. Skynet builds interstellar spacecrafts, to visit worlds consumed by The Thing and find more resources from places never visited before to keep the war going on on earth. Soon the space crafts hauled massive amounts of minerals from outer worlds.

Another important thing about The Things cellular connectivity is when there is an ability to travel through space and time, the opening in 4th dimension allows cells to be connected through this “mirror”, which means that they can be connected far away even though they do not share the same local substance. The connectivity does not limit only to space and time, but also dimensions. Some theories suggest that The Thing is some sort of a spawn of “God”, traveling through realms to bring in the final judgment. Some theories suggest that The Thing is some sort of interdimensional accident that happened when the universe or different dimensional realities were born. Other analyses suggest that The Thing was raised in some sort of “Petri dish” by some perverted race in vanity, similar to The Engineers, who were the original, eventual cause of the Xenomorph outbreak.

Tuesday, February 2, 2021

World Of Comedy

From an empirical point of view:
 
Charles Chaplin
Peter Sellers (The master of characters. It is pure joy to see him work.) -> https://www.youtube.com/watch?v=Xza6k8X_RRg
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Rowan Atkinson
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Tom Green -> https://www.youtube.com/watch?v=haVXS9rMNxI
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Jim Carrey -> https://www.youtube.com/watch?v=_d2XfUXn0kY
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Robin Williams -> https://www.youtube.com/watch?v=LcSKrOlnofk
https://www.youtube.com/watch?v=Iee92Shz0-0
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Bill Murray 
John Belushi
Benny Hill
Eddie Murphy
Leslie Nielsen
Sacha Baron Cohen
Steve Martin
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Mike Myers
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Will Ferrel -> https://www.youtube.com/watch?v=LmG-ErzZsUQ
https://www.youtube.com/watch?v=hW8yd2uO6Tk

Saturday, December 26, 2020

Forrest Gump did not hear anything

Why i generally dont like pop rock music? Mostly because every popular tune, for example from America, is overly sappy, lacking the sharp cutting edge. Take example of Fleetwood Macs "Go Your Own Way" and "Little Lies", which both sound "good", but also very cheesy, like songs are written in one sitting based on one simple idea and melody, compressed in 3 minutes. When u though you like the main melody and begin to grind it, after 10 rounds it starts to worn out of energy and become boring, and u start to develop severe headache. Every single main pop song has this same flaw, too simple, too easy. This is why i dont like American pop culture. For example Forrest Gump is very good dissection to American pop culture in general, but when i hear Fleetwood Mac in some point in the movie when Gump is running his run, i almost lose my mind when i realize how shallow whole movie actually is. 

I had serious problems in my teen years finding actual music besides classical music, and spent nightless nights scouring the internet numbing my mind in pop music, but also finding the actual jewel class of music, progressive house, which in some tunes, is actually comparable to brilliance of classical music. Other popular music genres i hate are metal and hip-hop. Those are quite comparable to regular pop-rock how toothless some genres are, but every mass has its redeemer.

 There are only 2 samples where metal music is dangling to a single individual hair:


 

Rap music pretty much is summed up to the brilliance of:
 

While pop/rock is anyway lost, we can always try cradle to: 



Tuesday, December 15, 2020

Commodore (CBM) scrapbook

 This is a scrapbook dedicated to Commodore, its products and culture around it.

Jack Tramiel:

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David John Pleasance was one of managers in Commodore (CBM), and lived/lives pretty magnificent life. U can order the book (Commodore – The Inside Story), which will illustrates Davids life during Commodore era and around it. Great great reading.

https://davidpleasance.com


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C= magazine was Finnish publication for Commodore related stuff. This magazine is only in Finnish language.

http://amiga.unikko.org/C-lehti/

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Bil Herd was an engineer in Commodore and has interesting inside stories from an engineer perspective.

https://www.youtube.com/user/BilHerd

 

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Some random stuff:


 



 
 

Wednesday, November 18, 2020

Career opportunities (Not the movie)

 An example of how i ended up to a graphics designer. I was in vocational institute, where i studied information technology. The class was full of nerds and poseurs, very few were real deal. My turning point from programmer to graphics was the one time when i poked an ant colony. There was this trio of clowns from Kaarina, a place near Turku Finland, who practically were bullies. They bullied one guy mostly, who were once my friend. I decided to balance odds by drawing a caricature one of their blokes. I never understood what they tried to be or achieve, but i remember they all wore similar clothes, drove similar mopeds, who knows they maybe masturbated together, i dont know, but my point was they were classical example of freaks. One of them was tall and skinny, bug-eyed guy, looked like Gollum, who tried to be a bad ass. One of them was silent like Bob and resembled a duck. The last one was real nerve wreck, who probably suffered from extremely bad self-confidence.

I made a caricature of the nerve wreck, and his face in the drawing was just absurd, but quite accurate. When the nerve wreck saw the picture, he totally lost his mind and grabbed me like he was attacking, but in the end he had no balls to do anything, and practically ran away from the class like he was on fire. Later i heard at guidance counselor that he was complaining that i was bringing bad atmosphere to the class, while i said that he was a total bully. There was no consequences or anything, but i received an enlightenment. I have never ever got so much pleasure and joy from somebody in person, who i ripped and teared apart in mind and soul. I felt just powerful and dominant, when i realized that the little drawing made him lose total self-control and sanity, i just saw the path in front of me, where i should go and aim in life. Small things can have greater meanings.

Friday, October 9, 2020

Nocturnal Animals (2016)

 

The story is about ex-lovers, who cant evolve past the past. In one end is the airhead, Susan, who is never satisfied in her life, whatever she chooses or does. She is a drifter. She broke up with the other end, the weakling Edward, who cannot go on with his life after 20 years and still holds a grudge against Susan.

Edward sends a thriller novel to Susan, which practically is a manifestation about feelings/process he went through when Susan broke up with him and she made abortion of his child. The novel is a very serious story and is absolutely great. It is brilliant how the story intertwines together the fictional novel and the reality.

What bothers me the most is the ending, which does not feel immersive. Questions: Was Edward really that weak, that he had to write the novel to express himself and to prove Susan his writing skills? And after 20 years he is still a mess? Was the revenge, leaving Susan at the restaurant, the best possible retribution? He made her love him again, but was that a sufficient punishment?

Both characters are overly immature. I know people in the real world, who are actually this level childish and bitter, who cannot mature enough to let go. From basic psychological understanding, I would have laughed my butts of the bench if somebody tried to pull this on me, like sending an emotional manifestation and then leaving me at a restaurant. Wow, what a comeback, and very forceful revenge.

For movie stand point, the story should have gone beyond the current revenge barrier, maybe more brutal, tragic and violent, maybe going into the horror genre. Maybe some corpses or more psychological torment. I know Susan was not worth it, but neither was Edward. Dumb people (characters), but excellent movie. Well written and masterfully constructed. This was a very pleasant surprise. I liked the cop most, who was more real than anything.

Saturday, September 19, 2020

Game Industry



My passion is games, not only video-games, but all sorts of games. I observe the world through game mechanics, and one can say that life is a game, a kind of brutal action adventure rpg, where there is only one death and zero respaws. It could be a limitation of our perspective in life, that what happens past death is up to the imagination of individuals to have hope for continuity after death. Primary consensus is that death is final and the identity is shredded so new life has an opportunity to change the playground with fresh ideas.

Video-games are the thriving form of interactive entertainment, which has been upcoming and developed rapidly since the 70s. Corporations can have over 100 developers in a team while the 2k era is trending indie development.

I have always wanted to make video-games, but not only some games, but my designs. My passion does not lie on corporate structure, although i dont care what structure is behind a development as far as the project is healthy and developing. I have tried to do games in varied projects and in my solo projects, so far all failed. In a team i have found that if the team has no fertile synergy, or some part of the machine is malfunctioning, the project is in grave danger to fail. That is why i wont ever again take part to a development where i am not in the lead. I need a team of developers under my design and command to make my dreams true. It might sound toxic, but of course team can function normally in their pits, and i wouldnt hold people back, as long as the direction is right. Yes, i want to be a director. I have experience from lots of games and i know what game designs are boring and impotent. I even know pretty fast how to develop ideas further from existing ideas.

Case example could be making new 3d fps in Mega Man X universe using almost the same gameplay elements from Doom Eternal. With the right team and direction, the result would be glorious, and finally the Mega Man X franchise would rise from ashes in a new refreshing package. This is a primary example of professional game designing in a nutshell.

I have tried to make my own games in a solo project using high-end engine like Unreal Engine. What problems i have found is that the project wont develop fast enough, because of the need to maintain some quality. When the development is staggering, motivation is diving and development stalling. It does not make sense to make a project if it cant reach the certain quality pillars in my mind, and it is not even considered to lower standards, because that would definitely hurt my pride and unmotivate further. I would rather not to do any games if the visuals or gameplay implementations are unreachable by myself. This is why i want a team. A team is key to success and i dont want to make a game which looks like a one man job. But i dont want a team consisting unpassionate workers or some corporate climbers, and least some suit producers who have no vision whatsoever and i have to answer these people.

In short, i am not passionate enough to make a game alone. I am also allergic to people who doesnt earn my respect. Why waste life making a game alone when it would never reach certain qualities/standards. I cant program or use tools efficiently, because i guess i lack intelligence. I am also fed up with shovel working in graphics, because i have done it a lot and someone who likes to do it should do it instead of me, so i could focus on drawing horizons and big lines. Why search development team, when all resources are behind suits and corporate bureaucracy, which are irrelevant to game development. How to tell a suit about visions if he probably dont know what i am talking about. In other hand, if there is a suit in game industry who knows lots about games, why would he spare time for me, when he has rush to do his own projects.

Indie development has lots of versatility to offer to make a project, and maybe scouring the Internet would help finding right people. Am i really interested to have that much trouble to dig a bottomless pit when all the greatness that indie game development has offered is in the form of Minecraft. Do i really want to be that muppet? All i can think of is that either u go big with a professional team or stay on the sidelines playing video-games and enjoying life in its simplicity.